Valkyrie Room - Environment

Hello everyone! This is my final project for Think Tank Training Centre. This environment is inspired by MOOD’s original concept for the game God of War: https://www.artstation.com/artwork/y99EQ.

This project was made with Unreal Engine 5. With this project I feel that my skills in sculpting and texturing improved. This environment challenged me in all ways, but I really enjoyed creating every rock and stone of this environment. Everything really.

Thank you to all my colleagues and Think Tank’s staff for the support and all the good moments!

Cheers!

Main shot 1

Main shot 1

Main shot 2

Main shot 2

Snake wood statue

Snake wood statue

General shot 1

General shot 1

General shot tree 1

General shot tree 1

General shot Altar

General shot Altar

Close up Shield

Close up Shield

Close up candles

Close up candles

Altar Props

Altar Props

Altar Props Wireframe

Altar Props Wireframe

Snake Sculpture

Snake Sculpture

Snake Sculpture Wireframe

Snake Sculpture Wireframe

Tree shot 1

Tree shot 1

Tree shot 1 wireframe

Tree shot 1 wireframe

Tree shot 2

Tree shot 2

Tree shot 2 wireframe

Tree shot 2 wireframe

Tree shot 3

Tree shot 3

Tree shot 3 wireframe

Tree shot 3 wireframe

Valkyrie Room Video

Base Color

Base Color

Roughness

Roughness

Normal

Normal

Decals made with Zbrush and Substance Designer

Decals made with Zbrush and Substance Designer

Modular sets

Modular sets

This material has the possibility to add a material 'on top' of the object.

Made a RGB Mask material so I could break more the tilling materials and modularity across the scene.

Vertex painting material.