Focus on creating realistic environments, as well as collaborative and independent work. Adapts to project requirements by using a variety of technological resources. My philosophy is asset optimization, superb texturing, and a strong commitment to teamwork and project management.
Developed 3D content that was incorporated into Unreal Engine and Unity for use in mobile and desktop applications. The Mexican government used these apps to pinpoint where water pipelines were located across Mexico City and locate problems.
Made my internship with 1 Simple Game, in which I collaborate by creating 3D art, specially by making 3d models and 3d textures for mobile game assets, props, hero assets, etc. I also support by doing environment game design for a mobile game.